Scripted Effect
enable_situation_effect
For situation scopes and everything related to situations Generic stuff Supports the following situations rise_of_timur
Definitionin_game/common/scripted_effects/situation_effects.txt:5
6custom_description = {
7text = enable_situation_effect
8value = situation:$type$
9set_global_variable = {
10name = enabled_situation_$type$
11value = yes
}
}