Scripted Effect
cleanup_chinese_treasure_voyage_state
- Every in list
- Variable:
visited_ports - OwnerIfHas Variable: visited_by_expeditionThenRemove variable: visited_by_expedition
- Variable:
- Every in list
- Variable:
visited_countries - IfHas Variable: Treasure Expedition TrustThenRemove variable: Treasure Expedition Trust
- IfHas Variable: being_visited_by_expedition_fromThenRemove variable: being_visited_by_expedition_from
- IfHas Variable: visitation_event_countThenRemove variable: visitation_event_count
- Variable:
- Remove global variable: chinese_treasure_voyage_running
- Remove variable: chinese_treasure_voyage_cargo
- Remove variable: chinese_treasure_visited_port_location
- Remove variable: chinese_treasure_target_location
- Remove variable: chinese_treasure_target_area
- Remove variable: chinese_treasure_start_location
- Remove variable: chinese_treasure_leg_progress
- Remove variable: chinese_treasure_route_tiles
- Remove variable: chinese_treasure_tiles_traveled
- Remove variable: chinese_treasure_extraditions_accepted
- Remove variable: chinese_treasure_low_funds_notified
- Remove variable: gifts_received
- Clear variable list:
visited_ports - Clear variable list:
visited_countries - Clear variable list:
potential_enemy_list - Clear variable list:
characters_on_board - Clear variable list:
nations_to_make_tributary
Exact script
Used by 2
Events
- End of ExpeditionAfter the chosen option
Expeditions
The Treasure FleetWhen it fails
Scripting 20
Requires 4
Variables
- being_visited_by_expedition_fromEvery in list 2
- Treasure Expedition TrustEvery in list 2
- visitation_event_countEvery in list 2
- visited_by_expeditionEvery in list 1
Removes 16
Variables
- being_visited_by_expedition_fromEvery in list 2
- Treasure Expedition TrustEvery in list 2
- chinese_treasure_extraditions_acceptedRemove variable
- chinese_treasure_leg_progressRemove variable
- chinese_treasure_low_funds_notifiedRemove variable
- chinese_treasure_route_tilesRemove variable
- chinese_treasure_start_locationRemove variable
- chinese_treasure_target_areaRemove variable
- chinese_treasure_target_locationRemove variable
- chinese_treasure_tiles_traveledRemove variable
every_in_list = {
variable = visited_ports
owner ?= {
}
}