Scripted Effect
change_estate_gold_effect
Add gold to estate: Estate type: estate
Value
- Value: scale
- Add
- Value:
monthly_income_trade_and_tax - Multiply: scale
- Value:
- If
$scale$> 0Then- MinValue: scale
- Max
- Value: 5,000
- Multiply: scale
- Min
- If
$scale$< 0Then- MaxValue: scale
- Min
- Value: 5,000
- Multiply: scale
- Max
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$estate$$scale$
Used by 2
The Plight of the Peasantryestate = estate_type:peasants_estate · scale = 3Option 2
Eroding the Faithestate = estate_type:clergy_estate · scale = 2Option 2