Scripted Effect
catastrophic_earthquake_damage
- Prosperity decreases by 100%
- Every popLoses
pop_size× 0.2 People - Ordered buildings in location (highest
building_levelfirst)Locationcatastrophic_destroy_building_levels_in_locationChange building level in location: Building: PreviousBuilding TypeValue↗- Add: PreviousBuilding level
- Multiply: -0.33
- Floor: yes
- Every unit in locationIs destroyed
- Every neighbor location
- Prosperity decreases by 30%
- Every popLoses
pop_size× 0.1 People - Ordered buildings in location (highest
building_levelfirst)Locationmajor_destroy_building_levels_in_locationChange building level in location: Building: PreviousBuilding TypeValue↗- Add: PreviousBuilding level
- Multiply: -0.25
- Floor: yes
- Every unit in location
Exact script
Used by 31
Events
The Target Location Earthquake of Current Yearearthquake_events.58Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.59Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.60Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.61Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.62Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.63Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.64Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.65Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.66Option 1, Option 2
The Target Location Earthquake of Current Yearearthquake_events.67Option 1, Option 2
Scripting 4
Uses 2
- catastrophic_destroy_building_levels_in_locationOrdered buildings in location
- major_destroy_building_levels_in_locationEvery neighbor location
References 2
- prosperity_extreme_penaltyEvery neighbor location
- prosperity_radical_penaltyChange prosperity
every_pop = {
add_pop_size = {
value = pop_size
multiply = -0.2
}
}