Scripted Effect

append_info_if_SMC_is_player

If
c:SMCNotIs ai
Then
Because Origin Country is a human player, the final decision is entirely dependant on their choice in the respective Event
Exact script

if = {
limit = {
c:SMC = {
is_ai = no
}
}
custom_tooltip = SMC_player Because Origin Country is a human player, the final decision is entirely dependant on their choice in the respective Event
}

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