Scripted Effect
add_trust_equilibrium_mutual_effect
If
This: Nottarget
Then
- Add trust equilibrium: Target: target · Modifier: modifier
- Reverse add trust equilibrium
- Target: target
- Modifier: modifier
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$target$$modifier$
Used by 11
Events
A Plea from the Westmodifier = trust_d009_diplomatic_support · target = c:GRAOption 1
An Offer from Actormodifier = trust_lent_icon · target = scope:actorOption 1
Offer Acceptedmodifier = trust_lent_icon · target = scope:actorOption
Loan of Target Art Expiredd008_orthodox_events.4modifier = trust_returned_icon · target = scope:origin_countryOption 1
Loan of Target Art Expiredd008_orthodox_events.5modifier = trust_returned_icon · target = scope:target_countryOption
A Common Enemymodifier = trust_common_enemy · target = c:AYDOption 1
The End of the Italian Warsmodifier = iw_shared_defeat_trust · target = scope:winning_io_leaderOption 1
Offer of a Hostagemodifier = trust_offered_hostage · target = scope:target_countryOption 1
Target Country Accept Target Charactermodifier = trust_offered_hostage · target = scope:target_countryOption
Petition for a Hostagemodifier = trust_offered_hostage · target = scope:target_countryOption 1
if = {
limit = {
NOT = {
this = $target$
}
}
add_trust_equilibrium = {
target = $target$
modifier = $modifier$
}
reverse_add_trust_equilibrium = {
target = $target$
modifier = $modifier$
}
}