Scripted Effect
add_hafsid_governor_content
- Set variable: was_familial_governor
- IfActorHas the
Hafsid Familial Governor Government ReformThenAdds the
Hafsid Familial Governor Government ReformElse ifActorHas estate privilege:
Privileged 'Arab TribesThenGrant estate privilege:
Privileged 'Arab Tribes - Embraces
$country$Culture as Primary Culture - Converts to the
$country$Religion Religion
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$country$
Requires 2
Government Reforms
Estate Privileges
Privileged 'Arab TribesElse if
Grants 2
Government Reforms
Estate Privileges
Privileged 'Arab TribesElse if
Scripting 2
Grants 1
- was_familial_governorSet variable
Used by 1
- create_familial_governor_in_location_effectcountry = $country$$location$
if = {
}
else_if = {
}
change_culture = $country$.culture
change_religion = $country$.religion