Script Value
irrigant_cap
Definitionin_game/common/script_values/building_caps.txt:413
414add = {
415desc = "BUILDING_LEVEL_BASE" Base
416value = 2
}
418add = {
419desc = "BUILDING_LEVEL_DEVELOPMENT" Development
420value = development
421multiply = 0.2
}
423if = {
424limit = {
425has_river = yes
}
427add = {
428desc = "BUILDING_LEVEL_HAS_RIVER" River
429value = 2
}
}
432add = {
433desc = "BUILDING_LEVEL_FROM_OWNER_MODIFIERS" Owner Modifiers
434add = owner.modifier:irrigant_cap_level
}