Scene

loading_screen_scene_zheng_he

loading_screen_scene_zheng_he

Scripting 8

References 8

Illustration Images

ecs_illustration_image = {
pdxmesh = "layer_1_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_2_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_3_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_4_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_5_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_6_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_7_mesh"
name = "illustration_override_anims"
}
ecs_illustration_image = {
pdxmesh = "layer_8_mesh"
name = "illustration_override_anims"
}
gfx_environment_file = "gfx/illustrations/environment2.txt"
camera = {
camera_near_far = {
0.11
100000
}
camera_fov_y_degrees = 37.5
camera_position = {
0
0
-125
}
camera_look_at = {
0
0
1000
}
}

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