Scene

character_scene_general

Scripting 1

References 1

ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "background2_mesh"
}
gfx_environment_file = "gfx/illustrations/environment2.txt"
camera = {
camera_near_far = { 0.14 100000 }
camera_position = { 12 -10 0 }
camera_look_at = { 0 -10 0 }
camera_fov_y_degrees = 79
}

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