Казармы
СооружениеИзменено в этой версии

Казармы

barracksin_game/common/building_types/manpower_buildings.txt:176

Казармы — более эффективный способ увеличить Concept для наших Concept. Они заменяют арсеналы в Concept.

Модификаторы

Методы производства 1

Определениеin_game/common/building_types/manpower_buildings.txt:176

177audio_tier = 2
178is_foreign = no
179pop_type = soldiers
180max_levels = manpower_max_level
182category = military_category
183forbidden_for_estates = yes
185employment_size = manpower_employment
186important_for_AI = yes
188town = yes
189city = yes
190megalopolis = yes
192obsolete = armory
194build_time = soldier_building
196allow = {
197owner = {
197has_primary_or_accepted_culture = prev.dominant_culture
}
}
199remove_if = {
200NOT = {
200owner = {
200has_primary_or_accepted_culture = prev.location.dominant_culture
}
}
}
209unique_production_methods = {
210barracks_maintenance = {
211firearms = 1.0
212leather = 1.0
213cloth = 0.20
214paper = 0.40
215weaponry = 1.0
217category = building_maintenance
}
}
222construction_demand = soldier_building_construction