Perfumeries
Production Method

Perfumeries

perfumery_maintenance

Uses
Produces
Base cost
1.92
Base revenue
2.5
Base profit
+0.58

Per building level, at the goods' default market prices: the base cost is what the goods it uses cost, the base revenue what its output sells for, and the base profit the difference. Prices in each market move from there.

References 3

Part of 1

icon_type = building_type
icon = perfumery
liquor = 0.2203
pepper = 0.2745
produced = incense
output = 1
debug_max_profit = manufactory_profit_margin
category = guild_input

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice