Leather Guilds
Production Method

Leather Guilds

leather_guild_maintenance

Uses
Produces
Base cost
2.5
Base revenue
3
Base profit
+0.5

Per building level, at the goods' default market prices: the base cost is what the goods it uses cost, the base revenue what its output sells for, and the base profit the difference. Prices in each market move from there.

References 5

Goods

Part of 1

icon_type = goods
icon = livestock
livestock = 1.0873
sand = 0.4345
tar = 0.0819
tools = 0.1627
debug_max_profit = guild_profit_margin
produced = leather
output = 1
category = guild_input

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