Portrait ModifierNew this version

headwear_special_disfigured

headwear_special_disfigured

References 1

usage = game
selection_behavior = weighted_random
fallback = default_headwear_special_disfigured
priority = 1
default_headwear_special_disfigured = {
dna_modifiers = {
accessory = {
mode = add
gene = headwear_special_disfigured
template = no_headwear_special_disfigured
range = {
0
1
}
}
}
outfit_tags = {
no_clothes
}
weight = {
base = 0
}
}
disfigured_face = {
dna_modifiers = {
accessory = {
mode = add
gene = headwear_special_disfigured
template = disfigured
range = {
0
1
}
}
accessory = {
mode = replace
gene = hair_styles
template = no_hair
range = {
0
1
}
}
}
weight = {
base = 0
modifier = {
add = 10000
has_trait = disfigured
}
}
}

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