Portrait Camera

portrait_editor

portrait_editor

No links to other concepts.

camera = {
position = cylindrical
{
260.0
0.0
26.0
}
look_at = {
0.0
0.0
0.0
}
look_at_node = Neck_B
fov = 10
camera_near_far = {
50.0
400.0
}
}
unknown = "gfx/portraits/example_portraits/unknown.dds"

© 2026 Soft Santa Cruz, S.L.U.. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. About · Privacy · Legal notice