Portrait Camera

camera_character_view_main

camera_character_view_main

No links to other concepts.

camera = {
position = cylindrical
{
190
0
0
}
look_at = {
0
0
0
}
look_at_node = Neck_B
fov = 30
camera_near_far = {
10
300
}
}
unknown = camera_torso

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