Accessory Variation
north_german_royalty_01
No links to other concepts.
name = "north_german_royalty_01"
pattern = {
weight = 1
r = {
textures = "silk_brocade_01"
layout = "brocade_fabric_layout"
}
g = {
textures = "silk_brocade_08"
layout = "brocade_fabric_layout"
}
b = {
textures = "silk_brocade_01"
layout = "brocade_fabric_layout"
}
a = {
textures = "silk_brocade_01"
layout = "brocade_fabric_layout"
}
}
pattern = {
weight = 1
r = {
textures = "silk_brocade_08"
layout = "brocade_fabric_layout"
}
g = {
textures = "silk_brocade_05"
layout = "brocade_fabric_layout"
}
b = {
textures = "silk_brocade_08"
layout = "brocade_fabric_layout"
}
a = {
textures = "silk_brocade_08"
layout = "brocade_fabric_layout"
}
}
pattern = {
weight = 1
r = {
textures = "silk_brocade_09"
layout = "brocade_fabric_layout"
}
g = {
textures = "silk_brocade_04"
layout = "brocade_fabric_layout"
}
b = {
textures = "silk_brocade_09"
layout = "brocade_fabric_layout"
}
a = {
textures = "silk_brocade_09"
layout = "brocade_fabric_layout"
}
}
pattern = {
weight = 1
r = {
textures = "silk_brocade_10"
layout = "brocade_fabric_layout"
}
g = {
textures = "silk_brocade_02"
layout = "brocade_fabric_layout"
}
b = {
textures = "silk_brocade_10"
layout = "brocade_fabric_layout"
}
a = {
textures = "silk_brocade_10"
layout = "brocade_fabric_layout"
}
}
color_palette = {
weight = 1
texture = "gfx/portraits/accessory_variations/textures/color_palette_north_german_royalty_01.dds"
}