On ActionsOOn ActionChanged this versionon_regency_startEffectsEffectIfSuccession law›Is NOT an elective systemDoes NOT have an HeirRegency type: Notregency_type:expedition_regencyThenEvery subjectwhereIs subject type: FiefdomMake subject of: Target: Previous · VassalIfIs in a UnionUnion exists↗Regency type: Notregency_type:expedition_regencyThenUnionEvery active resolutionPreviousEnd vote: Resolution: Previous›ResolutionExact scriptConnectionsRequires 1FiefdomEffectGrants 1VassalEffectScripting 1Uses 1Iis_in_unionEffectDefinitionin_game/common/on_action/_hardcoded.txt:5728Show the whole script (39 lines)History