
Modifier Type
Founding Town Cost
This impacts the Costs of creating a Town.
Percentage · lower is better · Country
Fortified Towns | Advance | −5% | |
L'Adizión Erculéa | Advance | −5% | |
Jōkamachi | Advance | −5% | |
Prospering Kurdish Quarters | Advance | −5% | |
Regimiento Country modifier | Estate Privilege | −5% | |
Novo Brdo Code Country modifier | Policy | −5% | |
The Ordinance of the Viles Noves | Advance | −10% | |
Formal City Rights | Advance | −10% | |
| Temple Towns | Static Modifier | −10% | |
| Infrastructure Funds | Static Modifier | −10% | |
| Government Reform | −15% | ||
| Prosperity Works | Static Modifier | −15% | |
Expand Baronial Burghs Modifier when in debate | Parliament Issue | −20% | |
Expand Ecclesiastical Burghs Modifier when in debate | Parliament Issue | −20% | |
Bergordnung Country modifier | Policy | −20% | |
Restoration of Cities | Advance | −25% | |
| The City Builder of Persia | Static Modifier | −25% | |
| The Beautiful Country modifier | Omen | −50% → −100% With Monarch power percentage in country (Administrative Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Administrative Ability) + 1 | |
| Jōkamachi | Static Modifier | −50% |
Mentions 1
TownDesc
Required by 1
Referenced by 2
Events
Prices
- Upgrade to Townby nameCost modifier
Scripting 1
Mentions 1
PriceDesc
color = bad
percent = yes
game_data = {
category = country
}










