
Modifier Type
Religious Unity Importance Modifier
This modifiers how much the AI country values religious unity.
Amount · higher is better · Country
Spiritualist vs Humanist Left side | Societal Value | 0 → +0.2 With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
Pious Modifier | Trait | +0.2 |
Zealot Modifier | Trait | +0.2 |
Sinner Modifier | Trait | −0.1 |
Spiritualist vs Humanist Right side | Societal Value | 0 → −0.2 With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
Tolerant Modifier | Trait | −0.2 |
No links to other concepts.
game_data = {
category = country
ai = yes
}




