
Modifier Type
Monthly Progress to Land
This impacts the change towards the land Societal Values.
Amount · neither good nor bad · Country
| Cabinet Influencing | Static Modifier | +1 | |
| Societal Push for Land | Static Modifier | +0.5 | |
| Government Reform | +0.2 | ||
| Government Reform | +0.2 | ||
| Government Reform | +0.2 | ||
| Army Tradition | Auto Modifier | 0 → +0.1 With Army Tradition: ×0 at 0 → ×1 at 100 Formula: Army Tradition × 0.01 | |
| Ruler has a General Trait | Auto Modifier | +0.1 | |
| Ruler is a General | Auto Modifier | +0.1 | |
| Government Reform | +0.1 | ||
| Government Reform | +0.1 | ||
| Government Reform | +0.1 | ||
Cameralism Country modifier | Policy | +0.1 | |
Green Standard Army Country modifier | Policy | +0.1 | |
Military Court Country modifier | Policy | +0.1 | |
Military Rulership Country modifier | Policy | +0.1 | |
| Army Size | Static Modifier | +0.1 | |
| Heir is a General | Auto Modifier | +0.05 | |
| Regent is a General | Auto Modifier | +0.05 | |
Building Roads Rights Country modifier | Estate Privilege | +0.05 | |
Fortification Licenses Country modifier | Estate Privilege | +0.05 | |
Land Rights Country modifier | Estate Privilege | +0.05 | |
| Government Reform | +0.05 | ||
| Army Maintenance | Static Modifier | +0.05 | |
| Inland Capital | Static Modifier | +0.05 | |
| Focus on the Scottish Army | Static Modifier | +0.05 | |
Mall Akhāṛā Country modifier | Policy | +0.03 |
Referenced by 1
Land vs Navalby nameMonthly drift towards the left side
Scripting 1
Mentions 1
Societal ValueDesc
color = neutral
game_data = {
category = country
min = 0
is_societal_value_change = yes
}







