Monthly Righteousness
Modifier Type

Monthly Righteousness

monthly_righteousness

This impacts how much Righteousness a Country gets each month.

Amount · higher is better · Country

High LegitimacyAuto Modifier+0.25 → +0.5
With Legitimacy: ×0.5 at 50 → ×1 at 100
Formula: Legitimacy × 0.01
From positive StabilityAuto Modifier0 → +0.1
With Stability: ×0 at 0 → ×1 at 100
Formula: Stability × 0.01
Admonishment BranchStatic Modifier40 years+0.1
Three TeachingsAdvance+0.05
Righteous Government Country modifierGovernment Reform+0.05
Classics TranslatedStatic Modifier121 months+0.05
Impact of Debt to the EstateStatic Modifier−0.001
Confucianism Country modifier 3Policy−0.05
Allowed Critical NovelStatic Modifier5 years−0.05
From negative StabilityAuto Modifier−0.1 → 0
With Stability: ×1 at -100 → ×0 at 0
Formula: Stability × −0.01
Confucianism Country modifier 2Policy−0.1
Low LegitimacyAuto Modifier−0.25 → −0.13
With Legitimacy: ×1 at 0 → ×0.5 at 50
Formula: Legitimacy × −0.01 + 1

Scripting 2

Mentions 2

game_data = {
category = country
}

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