
Modifier Type
Monthly Doom
This impacts how much Doom a Country gets each month.
Amount · lower is better · Country
| From negative Stability | Auto Modifier | +0.5 → 0 With Stability: ×1 at -100 → ×0 at 0 Formula: Stability × −0.01 | |
| Low Devotion | Auto Modifier | +0.25 → +0.13 With Devotion: ×1 at 0 → ×0.5 at 50 Formula: Devotion × −0.01 + 1 | |
| Low Legitimacy | Auto Modifier | +0.25 → +0.13 With Legitimacy: ×1 at 0 → ×0.5 at 50 Formula: Legitimacy × −0.01 + 1 | |
Megalopolis Country modifier | Location Rank | +0.06 | |
City Country modifier | Location Rank | +0.03 | |
Town Country modifier | Location Rank | +0.01 | |
Rural Settlement Country modifier | Location Rank | +0.01 | |
| Impact of Debt to the Estate | Static Modifier | +0.01 | |
| Teōtlehco Great Celebration | Static Modifier | −0.01 | |
Great Temple of Tenōchtitlan On the country, when in its capital | Building | −0.01 | |
| Teōtlehco Massive Celebration | Static Modifier | −0.01 | |
Ceremonial Tax Exemptions Country modifier | Estate Privilege | −0.03 | |
| Good Omens | Static Modifier | −0.03 | |
Raise Sacrifice Rate Modifier on completion | Religious Focus | −0.05 | |
| Renewal of Life | Static Modifier | −0.05 | |
| Sponsor Spiritual Protection | Static Modifier | −0.05 | |
| Attacker in a War | Auto Modifier | −0.1 | |
| High Legitimacy | Auto Modifier | −0.05 → −0.1 With Legitimacy: ×0.5 at 50 → ×1 at 100 Formula: Legitimacy × 0.01 | |
| From positive Stability | Auto Modifier | 0 → −0.1 With Stability: ×0 at 0 → ×1 at 100 Formula: Stability × 0.01 | |
Adopt Ōmeteōtl Modifier on completion | Religious Focus | −0.1 | |
The Sun Must Rise | Advance | −0.5 |
color = bad
game_data = {
category = country
}










