
Modifier Type
Army Attrition
This impacts how much Attrition that a Regiment will take.
What changes it
| Source | Type | Value |
|---|---|---|
| Great Frost | Static Modifier | +50% |
| Disease Outbreak | Static Modifier | +25% |
| Field Hospitals | Static Modifier | −5% |
The Mountain Khanate | Advance | −10% |
Expanded Supply Trains | Advance | −10% |
Finnish Frontier Cavalry | Advance | −10% |
Junker Officer Corps | Advance | −10% |
Fixed Military Camps | Advance | −10% |
Sangiovese Viticulture | Advance | −10% |
The Mountain Routes | Advance | −10% |
Steppe Riders | Advance | −10% |
Yukaghir Shamanism Definition modifier | Religion | −10% |
| Military Chaplaincy | Static Modifier | −10% |
Guardians of the Thermopylae | Advance | −20% |
Foraging our Way | Advance | −20% |
The Life of a Steppe Warrior | Advance | −20% |
Menzil | Advance | −20% |
Guerillas of the Scrub | Advance | −20% |
Hardy Warrior Modifier | Trait | −20% |
Improved Foraging | Advance | −25% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:4382
4383color = bad
4384percent = yes
4385game_data = {
4386category = unit
}














