
Modifier Type
Pop Goods Demand
This modifies the Pop Needs of every Pop in the country across all goods.
Percentage · higher is better · Country
Serfdom vs Free Subjects Right side | Societal Value | 0% → +20% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
percent = yes
game_data = {
category = country
}


