
Modifier Type
Possible Clerics in Towns and Cities for each 1,000 population
Impacts how many Clerics can live in Urban Locations in this Country.
Percentage · higher is better · Country
Spiritualist vs Humanist Left side | Societal Value | 0% → +2% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
Mentions 1
ClericsDesc
Scripting 2
Mentions 2
CountryDesc
Urban LocationDesc
percent = yes
game_data = {
category = country
scale_with_pop = yes
}
