
Modifier Type
Carefulness
This modifies how careful an AI Country is, attacking only way weaker Countries.
Percentage · higher is better · Country
Unified External Diplomacy Country modifier 2 | Policy | +50% | |
| Low Aggresion | Static Modifier | +25% | |
Careful Modifier | Trait | +10% | |
Craven Modifier | Trait | +10% | |
Calm Modifier | Trait | +5% | |
Tactical Genius Modifier | Trait | +5% | |
| Ruler's Military Ability | Static Modifier | +0.1% | |
Bold Fighter Modifier | Trait | −5% | |
Conqueror Modifier | Trait | −5% | |
Expansionist Modifier | Trait | −5% | |
Indulgent Modifier | Trait | −10% | |
Naive Enthusiast Modifier | Trait | −10% | |
| High Aggresion | Static Modifier | −25% | |
| Contesting the Strait | Static Modifier | −25% |
Scripting 13
Mentions 1
CountryDesc
Required by 1
Referenced by 1
Weighed by the AI in 10
Events
It is Time for WarOption 1, Option 2
An Insult UnansweredOption 1, Option 2
Actions
Challenge for League LeadershipAi will do
Claim the Andalusi InheritanceAi will do
Create an Italian LeagueAi will do
Invoke the Umayyad LegacyAi will do
Intervene in WarAi will do
Campaign in ItalyAi will do
Plan Partition CampaignAi will do
Resolutions
Illius Qui Se Pro DiviniAi will do
percent = yes
game_data = {
category = country
ai = yes
}









