
Modifier Type
AI Conquer Desire Religious Antagonism
Scales how strongly the AI of this Country weighs heretic and heathen targets in conquest desire. Default 0 leaves the base bonuses unchanged, positive amplifies (crusader states, military orders), negative dampens (tolerant states).
Percentage · higher is better · Country
Nothing in the game data modifies this directly.
Scripting 1
Mentions 1
CountryDesc
percent = yes
game_data = {
category = country
ai = yes
}