Map Object

p_sparkle

p_sparkle

No links to other concepts.

name = "p_sparkle"
clamp_to_water_level = no
render_under_water = no
generated_content = no
layer = "vfx_layer"
entity = "p_sparkle"
transform_bin_file = "gfx/map/map_objects/p_sparkle.bin"

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