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가래톳 흑사병

bubonic_plaguein_game/common/diseases/bubonic_plague.txt:1

부산한 교역로를 휩쓰는 악성 전염병으로, 신분의 높낮이를 막론하고 사람의 목숨을 앗아갑니다. 감염된 이들은 사타구니와 겨드랑이 부위가 시커멓게 부어오르며, 극심한 고열에 시달리다 죽게 됩니다. 일각에서는 불우한 영혼들에게 끊임없이 옮겨 가는 이 지독한 질병이 사실은 길거리와 들판을 쏘다니는 해로운 짐승들에 의해 전파되었다고 생각하기도 합니다.

요구 조건르네상스시대monthly spawn chance대항해시대monthly spawn chance개혁시대monthly spawn chance무역 창고건물r0상업촌건물r0장터건물r0노예 시장건물r0증권 거래소건물r0교역 중추건물r0극지성기후location spread threshold, location stagnation chance, r0열대기후location stagnation chance, r0촌락 정착지지점 등급location spread threshold, location stagnation chance, r0

보정치

정의in_game/common/diseases/bubonic_plague.txt:1

2monthly_spawn_chance = {
4if = {
6limit = {
8situation_is_active = no
9situation_has_ended = yes
}
}
12value = 0.005
}
14else_if = {
16limit = {
18situation_is_active = yes
19situation_has_ended = no
}
}
23value = 0
}
25else = {
27if = {
28limit = {
29OR = {
30disease_is_active = scope:disease
31has_game_rule = black_death_date_off
}
}
34value = 0
}
36else_if = {
37limit = {
37has_game_rule = black_death_date_historical
}
38if = {
39limit = {
39current_date > 1346.10.1
}
40value = 1.0
}
42else_if = {
43limit = {
43current_date > 1346.1.1
}
44value = 0.2
}
46else = {
46value = 0
}
}
48else_if = {
49limit = {
49has_game_rule = black_death_date_random
}
51if = {
52limit = {
52current_age = age_2_renaissance
}
53value = 0.005
}
55else_if = {
57limit = {
57current_age = age_3_discovery
}
58value = 0.01
}
60else_if = {
62limit = {
62current_age = age_4_reformation
}
63value = 1.0
}
65else = {
65value = 0
}
}
67else = {
67value = 0
}
}
}
71monthly_resistance_reduction = 0.0002
73spawn = {
75if = {
77limit = {
79situation_is_active = no
80situation_has_ended = yes
}
}
83random_ownable_location = {
84limit = {
86population > 1
89trigger_if = {
90limit = {
92situation_is_active = no
93situation_has_ended = no
}
}
97OR = {
98continent = continent:asia
99continent = continent:europe
100continent = continent:africa
101continent = continent:oceania
}
}
105disease_resistance(scope:disease) < 0.5
}
109spawn_disease = {
110disease = scope:disease
111value = 1
113save_scope_as = outbreak
}
}
}
117else_if = {
119limit = {
121situation_is_active = yes
122situation_has_ended = no
}
}
}
127else = {
128random_ownable_location = {
129limit = {
130population > 1
131OR = {
132AND = {
133has_game_rule = black_death_origin_historical
134OR = {
135area = area:desht_kipchak_area
136area = area:astrakhan_area
137area = area:lower_yik_area
}
}
140AND = {
141has_game_rule = black_death_origin_random
142OR = {
143continent = continent:asia
144continent = continent:europe
145sub_continent = sub_continent:north_africa
}
}
}
149disease_resistance(scope:disease) < 0.5
}
151spawn_disease = {
152disease = scope:disease
153value = 1
156save_scope_as = outbreak
}
158if = {
159limit = {
161situation_is_active = no
162situation_has_ended = no
}
}
165activate_situation = situation:black_death
167set_variable = {
169value = scope:outbreak
}
}
}
}
}
}
178r0 = {
180if = {
181limit = {
182OR = {}
}
192value = {
1.1
1.3
}
}
194else_if = {
195limit = {
196location_rank ?= location_rank:town
}
198value = {
1.3
1.6
}
}
200else = {
201value = {
1.5
1.9
}
}
204if = {
205limit = {
206OR = {
207has_building_with_at_least_one_level = market_village
208has_building_with_at_least_one_level = marketplace
209has_building_with_at_least_one_level = slave_market
210has_building_with_at_least_one_level = entrepot
211has_building_with_at_least_one_level = trading_hub
212has_building_with_at_least_one_level = stock_exchange
}
}
215multiply = 1.2
}
218if = {
219limit = {
220OR = {
221disease_has_stagnated = scope:disease
222disease_resistance(scope:disease) > 0.5
}
}
225subtract = {
0.2
0.7
}
227if = {
228limit = {
229disease_presence = {
230disease = scope:disease
231value <= 0.2
}
}
234subtract = 0.3
}
}
}
239calc_interval_days = 25
241location_stagnation_chance = {
244if = {
245limit = {
246location_rank ?= location_rank:rural_settlement
}
248value = 0.08
}
250else_if = {
251limit = {
252location_rank ?= location_rank:town
}
254value = 0.04
}
256else = {
257value = 0.02
258if = {
259limit = {
260location_population_percentage < 0.1
}
262add = 0.1
}
}
266if = {
267limit = {
268OR = {
269topography = mountains
270topography = wetlands
271vegetation = desert
272vegetation = jungle
273climate = arctic
274climate = tropical
}
}
277add = 0.2
}
281if = {
282limit = {
283disease_resistance(scope:disease) > 0.5
}
285add = {
286value = "disease_resistance(scope:disease)"
287subtract = 0.5
288multiply = 0.25
}
}
291if = {
292limit = {
293disease_resistance(scope:disease) > 0.95
}
295add = 0.05
}
297if = {
298limit = {
299disease_resistance(scope:disease) > 0.98
}
301add = 0.1
}
305if = {
306limit = {
307distance_to_squared = {
308location = scope:disease.origin
309value < 150000
}
}
312value = 0
}
}
316percentage_to_meet_their_fate_on_calc = {
317value = 0.25
}
338mortality_rate = {
0.3
0.6
}
340character_trait = bubonic_plague_trait
342character_mortality_chance = {
343value = 0.08
344if = {
345limit = {
346NOT = {
347owner = {
348has_country_modifier = hiding_from_black_death
}
}
}
352add = 0.08
}
354multiply = "disease_presence(scope:disease)"
}
357on_spread_to_country = {
358trigger_event_non_silently = black_death.2
}
361map_color = {
362lerp = {
363min_color = define:NMapColors|DISEASE_BUBONIC_PLAGUE_MIN
364max_color = define:NMapColors|DISEASE_BUBONIC_PLAGUE_MAX
365factor = "disease_presence(scope:disease)"
}
}
369secondary_map_color = {
370if = {
371limit = {
372disease_affects_pops_here = scope:disease
}
374value = rgb {
100
120
188
}
}
}
383location_spread_threshold = {
384value = 0.30
385if = {
386limit = {
387num_roads = 0
388OR = {
389topography = mountains
390topography = wetlands
391vegetation = desert
392vegetation = jungle
393climate = arctic
394location_rank ?= location_rank:rural_settlement
}
}
397multiply = 1.75
}
399else_if = {
400limit = {
401num_roads >= 0
}
403multiply = 0.50
}
}
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