Leave the Religious League
Action

Leave the Religious League

leave_religious_league

Leave the Religious League Name and sever connections with former comrades

Potential
ActorIs a member of Catholic LeagueorProtestant Union
Allow
Actor
  • None of
      • Value: 5
      • Has Variable: war_of_religions_join_variable
      ↗
  • None of
      • Value: 2
      • Has Variable: war_of_religions_left_variable
      ↗
  • None of
Target
Choose the Situation (Situation)
Exact conditions

  • leave_situation_faction: Target: Actor · International Organization: Protestant Union · Leave variable: war_of_religions_left_variable · Leave years: 2 · Join variable: war_of_religions_join_variable
    • If
      ActorIs a member of Protestant Union
      ThenProtestant Union
      • If
        • Has a leader
        • leader_country exists
        • Leader country: Actor
        ThenSet local variable: io_revote
      • Actor leaves
      • If
        Has local variable: io_revote
        Then
        • update_leader_country
          Not shown in the game's tooltip
          If
          Has a total of > 0 members
          Then
          • Ordered international organization member (up to 1, highest country_economical_base first)where
            Can lead Previous
            • If
              Has NOT a leader
              ThenSet leader country: Potential new leader
              Else if
              Leader countryThis: NotPotential new leader
              ThenSet leader country: Potential new leader
            ↗
          • Remove local variable: io_revote
      • Not shown in the game's tooltipActor
        • Set variable
        • If
          • Has Variable: war_of_religions_join_variable
          • var:war_of_religions_join_variable: Protestant Union
          ThenRemove variable: war_of_religions_join_variable
      ↗
    • leave_situation_faction: Target: Actor · International Organization: Catholic League · Leave variable: war_of_religions_left_variable · Leave years: 2 · Join variable: war_of_religions_join_variable
      • If
        ActorIs a member of Catholic League
        ThenCatholic League
        • If
          • Has a leader
          • leader_country exists
          • Leader country: Actor
          ThenSet local variable: io_revote
        • Actor leaves
        • If
          Has local variable: io_revote
          Then
          • update_leader_country
            Not shown in the game's tooltip
            If
            Has a total of > 0 members
            Then
            • Ordered international organization member (up to 1, highest country_economical_base first)where
              Can lead Previous
              • If
                Has NOT a leader
                ThenSet leader country: Potential new leader
                Else if
                Leader countryThis: NotPotential new leader
                ThenSet leader country: Potential new leader
              ↗
            • Remove local variable: io_revote
        • Not shown in the game's tooltipActor
          • Set variable
          • If
            • Has Variable: war_of_religions_join_variable
            • var:war_of_religions_join_variable: Catholic League
            ThenRemove variable: war_of_religions_join_variable
        ↗
      Exact script

      Requires 4

      Situations
      Casus Belli
      International Organizations

      Belongs to 1

      References 2

      Scripting 5

      Uses 3

      Scripted Effects
      • leave_situation_factioninternational_organization = international_organization:catholic_league · join_variable = war_of_religions_join_variable · leave_variable = war_of_religions_left_variable · leave_years = 2 · target = scope:actor (+1)Effect
      Scripted Triggers

      AI weighting 2

      icon = join_religious_league
      type = situation
      potential = {
      scope:actor = {
      OR = {
      is_member_of_international_organization = international_organization:catholic_league
      is_member_of_international_organization = international_organization:protestant_union
      }
      }
      }

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