
Action
Execute Member of the Court
The time to act is nigh and heads of potential conspirators will soon roll! We must execute those who seek our demise lest we fall victims to their hunger for power.
Coup AttemptDisasterselect trigger 1potential_conspirator_variableVariableallowrelevant_event_variableVariableallowDefinitionin_game/common/generic_actions/coup_attempt_actions.txt:59
60type = disaster
61show_message = no
63ai_tick = daily
64ai_tick_frequency = 40
66automation_tick = never
67automation_tick_frequency = 12
69allow = {
70scope:actor = {
71custom_tooltip = {
72text = any_conspirators_are_active_tt At least 1 Character is a conspirator
73any_character = {
75NOR = {
76is_ruler_of = prev
77is_regent_of = prev
}
}
}
82custom_tooltip = {
83text = has_relevant_event_to_the_disaster_tt Is currently resolving an Event that is relevant to this Disaster
}
}
}
89cooldown = {
90type = execute_court_member
91months = 3
}
94select_trigger = {
95looking_for_a = disaster
96name = "choose_disaster" Choose the Disaster:
97target_flag = recipient
98column = {
99data = name
}
}
107select_trigger = {
108looking_for_a = character
109source = actor
110target_flag = target_character_2
111name = "choose_character" Choose the Character:
112column = {
113data = name
}
115visible = {
116is_alive = yes
117is_adult = yes
118is_ruler = no
119is_regent = no
}
}
123effect = {
125custom_tooltip = {
126text = selected_character_will_be_executed_tt The selected Character will meet their death at the hands of our executioners
}
}
131ai_will_do = {
132add = 0
133if = {
134limit = {
134exists = scope:target_character_2
}
135if = {
139add = {
-1
10
}
}
141else = {
142add = {
-10
2
}
}
144if = {
145limit = {
146scope:target_character_2 = {
147OR = {
148is_consort = yes
149is_heir = yes
}
}
}
153if = {
157add = 100
}
159else = {
159add = -100
}
}
}
}