
Action
Add Accepted Culture
Add a new Culture as an Accepted Culture in our Country. If it is a kindred culture, it will not be costly to maintain.
- Price
Allow
- ActorIs in a Civil War
- If
- Target exists
- Actor exists
ThenActorCulture population in country- Culture: Target
- Value > 0
Target
Select the culture to add (Culture)
- Is NOT an Accepted Culture in Actor
- IS a Tolerated Culture in Actor
- ActorCulture: NotThis
- ActorAt least one of
- Culture percentage in country
- Culture: Root
- Value ≥ 0.025
- Culture population in country
- Culture: Root
- Value ≥ 1000
- Any estateDominant CultureThis: Root
Exact conditions
References 1
- Add Accepted CulturePrice
Scripting 3
Mentions 3
Accepted CultureDesc
CountryDesc
CultureDesc
type = owncountry
potential = {
}
