
Game Concept
Harmony
Harmony is a measure of how well the Country is following the principles of the Dào, having to balance between being influenced by Negative Harmony or Positive Harmony. The country will get many effects nudging it towards one or the other, mainly through Events, and should try to keep Balanced Harmony.
No links to other concepts.
alias = {
harmony_i
}
texture = "religious_doctrines/mahayana/harmony"