
Game Concept
Complacency
This represents how complacent the people of a Country has become, when it has no outside threats to care about. Complacency naturally grows with our size and might, and can be kept at bay by having Rivals that pose a Threat to us, increasing our Diplomatic Spending, and keeping high average Control.
High Complacency may inflict heavy penalties upon our Country, but its effects only activate in the context of certain Disasters.
Complacency Disasters
No links to other concepts.
alias = {
complacency_i
}
texture = "resources/complacency"