Effet scriptéModifié dans cette version

change_location_rank_effect

change_location_rank_effectin_game/common/scripted_effects/location_effects.txt:112

root = location Safe upgrade-only helper: never downgrades the location's rank. - city target : applies only if current rank is below city (town or rural_settlement) - town target : applies only if current rank is below town (rural_settlement) - rural_settlement target : always applies (used for intentional downgrades, e.g. Cahokia collapse) Megalopolis target is intentionally not handled here; megalopolis upgrades go through the construction system.

RequiertCitéRang de lieuelse if 1, ifMégalopoleRang de lieuelse if 1, ifColonie ruraleRang de lieuelse if 2VilleRang de lieuelse if 1

Définitionin_game/common/scripted_effects/location_effects.txt:112

113if = {
114limit = {
115$location_rank$ = location_rank:city
116NOT = {
116location_rank = location_rank:city
}
117NOT = {
117location_rank = location_rank:megalopolis
}
}
119change_location_rank = $location_rank$
}
121else_if = {
122limit = {
123$location_rank$ = location_rank:town
124NOT = {
124location_rank = location_rank:town
}
125NOT = {
125location_rank = location_rank:city
}
126NOT = {
126location_rank = location_rank:megalopolis
}
}
128change_location_rank = $location_rank$
}
130else_if = {
131limit = {
131$location_rank$ = location_rank:rural_settlement
}
132change_location_rank = $location_rank$
}
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