Développer nos infrastructures de construction navale
Loi parlementaireModifié dans cette version

Développer nos infrastructures de construction navale

expand_docksin_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:632

Nous devons développer nos capacités de construction navale afin de doter notre pays d'une flotte puissante.

RequiertQuaisAvancéeallowCale sècheAvancéeallowGrand chantier navalAvancéeallowBase navaleAvancéeallowChantier navalAvancéeallowQuaisBâtimenton debate passedCale sècheBâtimenton debate passedGrand chantier navalBâtimenton debate passedBase navaleBâtimenton debate passedChantier navalBâtimenton debate passedCitéRang de lieuon debate passedMégalopoleRang de lieuon debate passed

Modificateurs

Définitionin_game/common/parliament_issues/05_burghers_estate_parliament_issues.txt:632

633estate = burghers_estate
635modifier_when_in_debate = {
}
639allow = {
640num_of_non_rural_ports > 0
641has_advance = dock_advance
642NOR = {
643has_advance = dry_dock_advance
644has_advance = shipyard_advance
645has_advance = grand_shipyard_advance
646has_advance = naval_base_advance
}
}
649chance = {
650add = 1
651add = {
652if = {
653limit = {
654navy_size_percentage <= 0.25
}
656value = 2
}
}
659add = {
660if = {
661limit = {
662num_of_ports >= 10
}
664value = 2
}
}
667multiply = {
668if = {
669limit = {
670navy_size_percentage < 0.5
}
672value = 2
}
674else = {
675value = 1
}
}
}
680on_debate_passed = {
681ordered_owned_location = {
682order_by = population
683max = {
684value = num_provinces
685multiply = 0.1
686add = 1
}
688check_range_bounds = no
689limit = {
690NOR = {
691has_building = building_type:dock
692has_building = building_type:dry_dock
693has_building = building_type:shipyard
695has_building = building_type:naval_base
}
697is_coastal = yes
698OR = {
699location_rank = location_rank:town
700location_rank = location_rank:city
701location_rank = location_rank:megalopolis
}
}
704construct_building = {
705building_type = building_type:dock
706cost_multiplier = 0.5
707cost_multiplier_reason = "game_concept_parliament_issue"
}
}
}
712on_debate_failed = {
}
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