
Employment System
Infrastructure, Trade, Culture, then Most Profitable
Buildings are filled infrastructure first, then trade, then culture, and then in order of which makes the most profit.
Cultural BuildingsBuilding Categorypriority
Government BuildingsBuilding Categorypriority
Infrastructure BuildingsBuilding Categorypriority
Trade BuildingsBuilding CategorypriorityModifiers
Definitionin_game/common/employment_systems/00_default.txt:155
156country_modifier = {
}
161priority = {
162value = building_potential_profit
163if = {
164limit = {
}
170add = 10000
}
}
190ai_will_do = {
191add = {
192desc = "inertia"
193value = -10
}
196add = {
197desc = "societal_values"
198value = societal_value:capital_economy_vs_traditional_economy
199multiply = -0.5
}
202add = {
203desc = "societal_values"
204value = societal_value:individualism_vs_communalism
205multiply = 0.5
}
}

