Defines/NNUnitNDefineNUnit|PATHFIND_FROZEN_PENALTY_FACTORNUnit|PATHFIND_FROZEN_PENALTY_FACTORloading_screen/common/defines/00_defines.txt:398How less likely is the pathfinding to select locations that are frozen when finding a path for armies, 0 = same as not frozenDefinitionloading_screen/common/defines/00_defines.txt:39820