DefineChanged this version
NMercenary|MERCENARY_MANPOWER_REPLENISH_TIME_DAYS
how many days for population to fully drift into an area's mercenary pool (was 7200 / 240 months, far too slow to recover or to see pops moving once availability is paid for out of population)
Definitionloading_screen/common/defines/00_defines.txt:306
3600