Enforce Union Peace
Country Interaction

Enforce Union Peace

union_enforce_peace

We will demand that they leave a war

Potential
Actor
Target
Choose the Country (Country)
Target
Select a War for Recipient to Leave
  • Defender leader: NotRecipient
  • None of
    • Any war participantThis: Actor
Accept
  • Subtract
    • Desc: Base
    • Value: 25
  • Add
  • Add
    • Desc: Their opinion of us
    • Value: scope:recipient.opinion(scope:actor)
    • Divide: 4
  • If
    • LimitTarget exists
    • Add
      • Desc: Length of War
      • Value: TargetWar length in years
      • Multiply: 5
    • Add
      • Desc: war score icon Current Warscore
      • Value: scope:recipient.war_score_in_war(scope:target)
      • Multiply: -1
    • If
      • Limit
        Target
        Any defenderThis: Recipient
      • Subtract
        • Desc: Target is a defensive war
        • Value: 75
    • Else if
      • Limit
        TargetAttacker leader: Recipient
      • Subtract
        • Desc: Is War Leader
        • Value: 50
  • Add
    • Desc: Average Estate Satisfaction
    • Value: RecipientAverage estate satisfaction
    • Subtract: 0.3
    • Multiply: 100
Exact conditions

  • If
    Target exists
    ThenRecipient
    Leave war: War: Target · Actor: Actor
    Otherwise
    Select a war for them to leave
  • Recipient
    Add opinion: Modifier: Enforced Peace (-50 · Yearly decay 1) · Target: Actor
Exact script
Recipient
Add opinion: Modifier: Enforced Peace (-50 · Yearly decay 1) · Target: Actor
Exact script

Requires 4

Policies
Special Statuses

Grants 1

Mentioned in 1

Scripting 1

References 1

type = union
category = CATEGORY_UNION_ACTIONS
potential = {
scope:actor = {
exists = union
union ?= {
international_organization_has_policy = policy:union_establish_seniority_policy
}
}
}
allow = {
}

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