Purchase Work of Art
Country Interaction

Purchase Work of Art

request_work_of_art_purchase

Purchase a Work of Art from another Country's collection.

Cost
Price

Target
Choose the Country (Country)
  • This: NotActor
  • Has sellable art
  • Is NOT an War Enemy of Actor
Target
Choose Work of Art (Work of Art)
  • NotArt is priceless
  • Is NOT destroyed
  • This: Notwork_of_art:imperial_crown_hreorwork_of_art:imperial_orb_hreorwork_of_art:saint_stephans_purseorwork_of_art:coronation_gospel_hreorwork_of_art:kusanagi_no_tsurugiorwork_of_art:yata_no_kagamiorwork_of_art:yasakani_no_magatamaorwork_of_art:preah_khan_reachorwork_of_art:preah_lompeng_chey↗
Accept
  • Add
    • Desc: Their opinion of us
    • Value: scope:recipient.opinion(scope:actor)
    • Divide: 3
  • If
    • Limit
      Recipient
      Ducats
      • Value: monthly_income_total
      • Multiply: 6
    • Add
      • Desc: Low Treasury
      • Value: 60
  • If
    • Limit
      TargetHas ≥ 70 Art Quality
    • Add
      • Desc: High Art Quality
      • Value: -50
Exact conditions

  • If
    Target exists
    • +Value of the Work of Art
      • =scope:target.art_price
  • Otherwise
    • =1

If
Target exists
Then
Target will move to Actor Capital
Not shown in the game's tooltipTarget
move_art_and_owner: Location: ActorCapital · Country: Actor
  • Moves to ActorCapital
  • Switches to be owned by Actor
↗
Otherwise
  • The selected Work of Art will move to our Capital
  • The price scales with the value of the selected Work of Art
Exact script

References 1

Mentioned in 1

Scripting 4

Uses 2

Scripted Effects
Scripted Triggers

Mentions 2

category = CATEGORY_ECONOMY_ACTIONS
type = diplomacy
ai_tick = daily
ai_tick_frequency = 360
ai_prerequisite = {
exists = scope:actor
scope:actor = {
gold >= {
value = monthly_income_total
multiply = 18
}
}
}

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