
Country Interaction
Invite Royal Family
We will invite one of our ruler's close relatives to our country.
Senior PartnerSpecial Statusallow
Blocked from InteractionsModifier Typeselect trigger 2
Establish SeniorityPolicypotentialDefinitionin_game/common/country_interactions/invite_royal_family.txt:1
2type = union
3category = CATEGORY_UNION_ACTIONS
4potential = {
5scope:actor = {
6is_member_of_international_organization_of_type = {
6type = union
}
}
}
12allow = {
13scope:actor = {
14has_ruler = yes
15union = {
}
}
}
24select_trigger = {
25looking_for_a = country
26target_flag = recipient
27name = "choose_country" Choose the Country:
28column = {
28data = name
}
29visible = {
30in_union_with = scope:actor
}
32enabled = {
}
}
34select_trigger = {
35looking_for_a = character
36source = recipient
37target_flag = target
38name = "invite_royal_family_SELECT_TITLE" Select a Character to invite to our court
39none_available_msg_key = "invite_royal_family_no_characters"
40column = {
40data = character_info
}
41visible = {
42is_alive = yes
43is_ruler = no
44is_heir = no
45is_consort = no
46dynasty ?= scope:actor.ruler.dynasty
47is_close_relative = scope:actor.ruler
}
}
52effect = {
53if = {
54limit = {
54exists = scope:target
}
55scope:target = {
55move_country = scope:actor
}
}
}
59block_when_at_war = yes
60diplo_chance = {
61base = -10
62rank = -2
63opinion = 0.2
64relative_strength = 200
65border_distance = -0.1
}