City Template

sitges_church

sitges_church

No links to other concepts.

default_variables = {
mesh_list = building_unique_sitges_church_mesh
replace_meshes = @large_clergy_meshes
}
code = "sitges_church = { only_in_location = sitges order = 0 size = large mesh_list = @mesh_list add_count_to_mesh_list = @replace_meshes contributors = { has_building_with_graphical_tag_and_at_least_one_level:large_religious = 1.0 } filter_func = center_tile_filter weight_func = close_to_center_weights }"

© 2026 Soft Santa Cruz, S.L.U.. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. About · Privacy · Legal notice