City Template

regimental_camp

regimental_camp

No links to other concepts.

default_variables = {
mesh_list = regimental_camp_meshes
}
code
"regimental_camp = { order = 10 size = large contributors = { has_building_with_at_least_one_level:regimental_camp = 1 } mesh_list = @mesh_list filter_func = seed_neighborhood_filter weight_func = next_to_same_mesh_list_weights_priorize_loneliness }"

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