City Template

peasants_gathering

peasants_gathering

No links to other concepts.

default_variables = {
mesh_list = peasants_gathering_meshes
}
code
"peasants_gathering = { order = 10 size = small contributors = { has_building_with_at_least_one_level:peasants_training_grounds = 1 has_building_with_at_least_one_level:festival_grounds = 1 has_building_with_at_least_one_level:peasants_hunting_grounds = 1 has_building_with_at_least_one_level:fishing_village = 1 has_building_with_at_least_one_level:farming_village = 1 has_building_with_at_least_one_level:forest_village = 1 has_building_with_at_least_one_level:local_assembly = 1 has_building_with_at_least_one_level:tar_kiln = 1 } mesh_list = @mesh_list filter_func = seed_neighborhood_filter weight_func = next_to_same_mesh_list_weights_priorize_loneliness }"

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