City Template

noble_military

noble_military

No links to other concepts.

default_variables = {
mesh_list = noble_military_meshes
}
code
"noble_military = { order = 0 size = small contributors = { has_building_with_graphical_tag_and_at_least_one_level:small_military = 1.0 has_building_with_at_least_one_level:tower_of_belem = 1.0 } mesh_list = @mesh_list filter_func = next_to_anything_filter weight_func = grow_neighborhood_weights }"

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