City Template

medium_burgher

medium_burgher

No links to other concepts.

default_variables = {
mesh_list = medium_burgher_meshes
}
code
"medium_burgher = { order = 0 size = small contributors = { has_building_with_at_least_one_level:guild_hall = 1 has_building_with_at_least_one_level:merchants_guild = 1 has_building_with_at_least_one_level:artisan_guilds = 1 has_building_with_at_least_one_level:slave_center = 1 has_building_with_at_least_one_level:overseas_trading_post = 1 has_building_with_at_least_one_level:entrepot = 1 has_building_with_at_least_one_level:trading_hub = 1 has_building_with_at_least_one_level:stock_exchange = 1 has_building_with_at_least_one_level:clearing_house = 1 has_building_with_at_least_one_level:caravan_stop = 1 has_building_with_at_least_one_level:cinque_port = 1 has_building_with_at_least_one_level:lieutenancy = 1 has_building_with_at_least_one_level:viceroyalty = 1 } mesh_list = @mesh_list filter_func = next_to_anything_filter weight_func = grow_neighborhood_weights }"

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