City Template

center_building

center_building

Nobles

No links to other concepts.

default_variables = {
mesh_list = final_fallback_meshes
scale = 1
size = small
}
code
"center_building = { order = 2 size = @size contributors = { is_dominant_culture_in_city = 1.0 } mesh_list = @mesh_list filter_func = closest_to_center_tile_filter weight_func = flat_weights location_filters = { rural_settlement = no } allow_demote = no }"

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