Character Interaction
Pardon
The Character gets pardoned.
- Price
Target
Choose the Character (Character)
- Is Alive
- Has Imprisoned
Exact conditions
Requires 1
- ImprisonedSelect trigger
Removes 1
- ImprisonedEffect
References 1
- Pardon CostPrice
Scripting 1
Mentions 1
CharacterDesc
on_own_nation = yes
message = yes
potential = {
}
ai_tick = daily
ai_tick_frequency = 180
allow = {
}


